AI Insights · Timothy · April 2024
Top 5 Third Person Games on Android in Poland Q1 2024
In Q1 2024, the top five third-person games on Android in Poland demonstrated varied performance trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In the first quarter of 2024, the top five third-person games on Android in Poland exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game performed:
Stumble Guys from Scopely saw its weekly revenue peak at around $24.4K at the start of January, gradually declining to approximately $13.6K by the end of March. Weekly downloads fluctuated, starting strong at 19K mid-January and dipping to just over 10K in mid-March before rebounding to 17.2K. Active users also showed a dynamic pattern, peaking at 256.9K in the first week of January and settling around 207K by the end of the quarter.
Race Master 3D - Car Racing by SayGames Ltd had a relatively steady performance with weekly revenue hovering between $344 and $490, peaking at $475 in late March. Downloads started at 20.9K in the first week of January and gradually decreased to 13.9K by the end of the quarter. Active users also saw a decline from 89.5K to 69.9K over the same period.
Subway Surfers from SYBO Games experienced a notable increase in weekly revenue, reaching $458 in late February. Downloads fluctuated, peaking at 17.9K mid-January and dropping to around 9K in March. Active users remained robust, peaking at 589.7K in mid-March.
Going Balls by Supersonic Studios LTD had modest revenue, reaching a high of $125 in early January and fluctuating around $100 towards the end of the quarter. Downloads showed a peak of 15.5K in late January and a slight rise to 10.6K in late March. Active users peaked at 77.3K in late January, with a small decrease to 67.3K by the end of March.
Last War: Survival Game from FirstFun saw a significant increase in revenue, peaking at $28.2K in the last week of March. Downloads were initially strong at 17.3K mid-January, dropping to around 6K by the end of March. Active users peaked at 46.2K in late February, though there was a decline to 38.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.